In this tutorial we’ll set up templates that define the available equipment for combatants.
Which equipment is available for a combatant is determined by the equipment slots they have and which equipment and item types they’re allowed to equip. All of this is set up in available equipment – either as a template (what we’ll do) or with a custom setup in the combatant or class of the combatant. Learn more about available equipment in this documentation.
We’ll set up templates for different player archetypes:
- warrior (tank)
- rogue (fast dps)
- ranger (dps)
- mage (magical dps)
- monk (weaponless dps, doesn’t have access to weapons or shields)
All accessories will be available for all archetypes, but they’ll all have access to different weapons, shields and armor. We’ll only use this for player combatants, but you can use available equipment setups for enemies or just any combatant you want.
Navigate to Templates > Available Equipment Templates, we’ll change the Default template and add additional templates.
0: Warrior #
The warrior can equip most of the weapons (except for bows, staves and the Master Dagger, in case you set it up) and all shields, armor, light armor and accessories.
- Name
Set to Warrior.
Available Equipment Slots #
These settings define which equipment slots are used by the combatant – at least at the start, combatants can gain access to additional slots in-game, e.g. via passive abilities, equipment or schematics.
- All Equipment Slots
Enable this setting.
All except the monk will have access to all slots.
Available Equipment #
Defines which equipment is available. We’ll control this mainly via item types and use the available equipment settings to exclude certain individual equipment.
- Exclude Equipment
Enable this setting.
This means that everything can be equipped, except for what’s defined here.
Keep in mind that the item type setup (see below) will also impact this.
Click on Add Equipment.
- Equipment
Select Master Dagger.
Available Item Types #
Defines which item types are available to equip. The easiest setup is to define which item types can be equipped and exclude certain equipment (if needed) – otherwise you’d have to define every single equipment.
- Exclude Item Types
Disable this setting.
We’ll define item types that are available instead of excluding them.
Click on Add Item Type.
- Item Type
Select Daggers.
Click on Add Item Type.
- Item Type
Select Swords.
Click on Add Item Type.
- Item Type
Select Axes.
Click on Add Item Type.
- Item Type
Select Hammers.
Click on Add Item Type.
- Item Type
Select Shields.
Click on Add Item Type.
- Item Type
Select Armor.
Click on Add Item Type.
- Item Type
Select Light Armor.
Click on Add Item Type.
- Item Type
Select Accessories.
1: Rogue #
The rogue can equip daggers, swords (except for the Master Sword), bows (except for the Master Bow), shields (except for the Tank Shield), armor, light armor and accessories.
- Name
Set to Rogue.
Available Equipment Slots #
- All Equipment Slots
Enable this setting.
Available Equipment #
- Exclude Equipment
Enable this setting.
Click on Add Equipment.
- Equipment
Select Master Sword.
Click on Add Equipment.
- Equipment
Select Master Bow.
Click on Add Equipment.
- Equipment
Select Tank Shield.
Available Item Types #
- Exclude Item Types
Disable this setting.
Click on Add Item Type.
- Item Type
Select Daggers.
Click on Add Item Type.
- Item Type
Select Swords.
Click on Add Item Type.
- Item Type
Select Bows.
Click on Add Item Type.
- Item Type
Select Shields.
Click on Add Item Type.
- Item Type
Select Armor.
Click on Add Item Type.
- Item Type
Select Light Armor.
Click on Add Item Type.
- Item Type
Select Accessories.
2: Ranger #
The ranger can equip daggers (except the Master Dagger), all bows, shields (except for the Tank Shield), armor, light armor and accessories.
- Name
Set to Ranger.
Available Equipment Slots #
- All Equipment Slots
Enable this setting.
Available Equipment #
- Exclude Equipment
Enable this setting.
Click on Add Equipment.
- Equipment
Select Master Dagger.
Click on Add Equipment.
- Equipment
Select Tank Shield.
Available Item Types #
- Exclude Item Types
Disable this setting.
Click on Add Item Type.
- Item Type
Select Daggers.
Click on Add Item Type.
- Item Type
Select Bows.
Click on Add Item Type.
- Item Type
Select Shields.
Click on Add Item Type.
- Item Type
Select Armor.
Click on Add Item Type.
- Item Type
Select Light Armor.
Click on Add Item Type.
- Item Type
Select Accessories.
3: Mage #
The mage can equip daggers (except the Master Dagger), all staves, shields (except for the Tank Shield), light armor and accessories.
- Name
Set to Mage.
Available Equipment Slots #
- All Equipment Slots
Enable this setting.
Available Equipment #
- Exclude Equipment
Enable this setting.
Click on Add Equipment.
- Equipment
Select Master Dagger.
Click on Add Equipment.
- Equipment
Select Tank Shield.
Available Item Types #
- Exclude Item Types
Disable this setting.
Click on Add Item Type.
- Item Type
Select Daggers.
Click on Add Item Type.
- Item Type
Select Staves.
Click on Add Item Type.
- Item Type
Select Shields.
Click on Add Item Type.
- Item Type
Select Light Armor.
Click on Add Item Type.
- Item Type
Select Accessories.
4: Monk #
The monk has only access to armor and accessory equipment slots and can equip light armor and accessories.
- Name
Set to Monk.
Available Equipment Slots #
- All Equipment Slots
Disable this setting.
Click on Add Equipment Slot.
- Equipment Slot
Select Armor.
Click on Add Equipment Slot.
- Equipment Slot
Select Accessory.
Available Equipment #
- Exclude Equipment
Enable this setting.
Click on Add Equipment.
- Equipment
Select Tank Shield.
Available Item Types #
- Exclude Item Types
Disable this setting.
Click on Add Item Type.
- Item Type
Select Light Armor.
Click on Add Item Type.
- Item Type
Select Accessories.
Save Changes #
And that’s it for the available equipment setup.
Don’t forget to save your changes by clicking on Save Settings at the bottom of the editor.
Next, we’ll set up loot.
(Optional) Wanna do more? #
In case you’re bored – add heavy armor for the warrior (tank). This includes:
- new Heavy Armor item type
- new Heavy Armor 1 to X equipment, equipped on Armor and using Heavy Armor item type
- add Heavy Armor item type to the Warrior available equipment setup