Getting Started 7 Introduction First Steps Game Starters Components Overview Player/Camera Controls Game Over Support: Sending Test Projects
Editor 9 Editor Overview Base/Control Section Game Section UI Section Templates Section Status Section Inventory Section Combatants Section Battles Section
Features 15 Animations Areas & Teleports Combatant Triggers Control Maps Difficulties Factions Formations Formula Nodes Logs Loot
Status System 8 Status Values Status Effects Attack/Defence Modifiers Abilities Combatants Classes Status Bonuses Status Conditions
Inventory System 7 Inventory System Overview Currencies Items Equipment AI Behaviours/Rulesets Crafting Recipes Shops
Battle System 19 Battle Systems Adding Battles to Scenes Calculating Action Results Battle Menus Battle AI Battle AI Nodes Battle Ranges Battle Camera Target Selection Battle Spots
UI System 27 UI System Overview Start Menu Menu Screens Notifications Combatant Selections Quantity Selections Text Display Settings Cursor Settings Console (In-Game) Menu Requirements
Scripting 6 Scripting Overview Access Handler Code Extensions Combatant Scripting Custom Nodes Custom Component Save Data