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  • HUDs: Click Actions

HUDs: Click Actions

Table of Contents
  • Available Click Actions
    • Change Menu User
    • Change Player
    • Close Current Menu Screen
    • Menu Screen
    • Select Target
    • Toggle Quest Task Marker
    • Use Shortcut
  • UI Modules
    • Unity UI

Learn more about HUD click actions that are available in ORK.

HUD click actions are used to execute something when clicking on a part of a HUD. Learn more about HUD conditions in this Makinom documentation.

Available Click Actions #

The following click actions are available (in addition to Makinom’s own click actions).

Change Menu User #

Changes the menu user to the content provider’s user/content (if it’s a combatant).

Change Player #

Changes the player combatant (i.e. leader of the player group) to the content provider’s user/content (only for player group members).

Close Current Menu Screen #

Closes currently open menu screens.

Menu Screen #

Calls a menu screen.

Select Target #

Selects the content provider’s user/content as a target in battle (like clicking on a combatant’s game object).

Only used if the content provider’s user/content is a combatant.

Toggle Quest Task Marker #

Toggles a quest task’s navigation markers on/off.

Only used if the content provider’s user/content is a quest task.

Use Shortcut #

Uses the shortcut that’s the content provider’s user/content.

UI Modules #

The actual use of HUD click actions depends on the used UI module.

Unity UI #

The Unity UI module uses the HUD Click components to add HUD click actions.

The component also requires some graphic element that catches UI raycasts, e.g. an Image component (even when not displaying anything in it).

UI
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Updated on September 17, 2022
Table of Contents
  • Available Click Actions
    • Change Menu User
    • Change Player
    • Close Current Menu Screen
    • Menu Screen
    • Select Target
    • Toggle Quest Task Marker
    • Use Shortcut
  • UI Modules
    • Unity UI
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