Battle Texts

The battle text settings define battle-related content information and default flying texts.

The battle text settings can be found inĀ Battles > Battle Texts.

Text Settings #

The text settings define content information that’s used by target selections, special actions and action information displays.

All Choice Settings #

Define the content used by all choices in target menus, i.e. when targeting multiple combatants.

All Allies Choice #

Define the content information for the choice targeting all allies.

All Enemies Choice #

Define the content information for the choice targeting all enemies.

All Combatants Choice #

Define the content information for the choice targeting all combatants, both allies and enemies.

Special Command Content #

Define the content information of special actions.

Escape Command #

Define the content information of the escape command. The escape command tries to escape from battle.

This’ll be used by escape command shortcuts and can be used by battle menu options.

Defend Command #

Define the content information of the defend command. The defend command let’s a combatant defend itself, reducing damage.

This’ll be used by defend command shortcuts and can be used by battle menu options.

None Command #

Define the content information of the none command. The none command let’s a combatant do nothing and end their turn.

This’ll be used by none command shortcuts and can be used by battle menu options.

Grid Move Command #

Define the content information of the grid move command. The grid move command starts a cell selection to select a path for movement on a battle grid.

This’ll be used by grid move command shortcuts and can be used by battle menu options.

Grid Orientation Command #

Define the content information of the grid orientation command. The grid orientation command starts a cell selection to select a rotation on the grid.

This’ll be used by grid orientation command shortcuts and can be used by battle menu options.

Grid Examine Command #

Define the content information of the grid examine command. The grid examine command starts a cell selection, examining the selected cell and displaying information about it and a combatant on it.

This’ll be used by grid examine command shortcuts and can be used by battle menu options.

Action Info Texts #

Action info texts optionally display information about the battle action currently used by a combatant. The info uses a UI box to display a message and automatically closes after a defined time.

You can individually enable and define the texts for the different actions, e.g. a default ability/item info, special actions, etc.

Abilities and items can optionally override the default action info texts to show a custom message.

Flying Text Settings #

Optionally display flying texts for different status changes, e.g. adding/removing status effects or level ups.

You can set up different flying texts for player, ally and enemy combatants.

The flying texts for status value changes are set up in the individual status values.

Learn more about flying texts in the Makinom documentation.

Status Effects #

Define the default flying texts for status effect changes.

You can set up flying texts for adding, removing or when a status effect misses (i.e. adding it failed due to hit chance).

Each status effect can override the default flying texts.

Miss #

Define the flying text used when status changes of abilities/items that miss due to hit chance.

Block #

Define the flying text used when status changes of abilities/items are blocked.

Cast Cancel #

Define the flying text used when casting an action was canceled (e.g. due to an attack).

Level Up #

Define the flying text used when a combatant’s base level increases.

Class Level Up #

Define the flying text used when a combatant’s class level increases.