Adding Traps using Damage Dealers
You can use Environmental damage dealers to create traps that damage the player when he steps into them.
50. Adding a 2nd player group member
Usually, an RPG has more than one member fighting in the group – so let’s add a 2nd member to the player group.
Status Effect Types
You have a lot of status effects? Separating them into different Status Effect Types can bring order into them – and improve your gameplay!
ORK Framework 2.3.0
The biggest update since initial release – check out the massive load of new features!
Throwing a Fireball
Want an ability to just throw a fireball straight ahead? Learn how to do it in this gameplay tutorial.
ORK Framework 2.2.4
New Crafting List menu screen to allow crafting based on added ingredients, new requirement settings for dialogue choices, an update to value bars and lots of other new features, changes and fixes.
ORK Framework 2.2.3
New status requirements and use of them for conditional status changes (e.g. abilities, items), loads of new event system steps and other new features, changes and fixes.
Creating a combatant via script
Creating and initializing a combatant in your custom scripts is easy, once you know how.
ORK Framework 2.2.2
New shortcut lists functionality (i.e. combatants can have multiple sets of shortcuts), optionally class based shortcut lists and other small features, changes and fixes.
Custom Save Data
ORK Framework allows you to add custom save data to ORK’s save game system.