February
15
2015

Adding Traps using Damage Dealers

You can use Environmental damage dealers to create traps that damage the player when he steps into them.


February
14
2015

50. Adding a 2nd player group member

Usually, an RPG has more than one member fighting in the group – so let’s add a 2nd member to the player group.


February
13
2015

Status Effect Types

You have a lot of status effects? Separating them into different Status Effect Types can bring order into them – and improve your gameplay!


February
13
2015

ORK Framework 2.3.0

The biggest update since initial release – check out the massive load of new features!


February
12
2015

Throwing a Fireball

Want an ability to just throw a fireball straight ahead? Learn how to do it in this gameplay tutorial.


January
30
2015

ORK Framework 2.2.4

New Crafting List menu screen to allow crafting based on added ingredients, new requirement settings for dialogue choices, an update to value bars and lots of other new features, changes and fixes.


January
16
2015

ORK Framework 2.2.3

New status requirements and use of them for conditional status changes (e.g. abilities, items), loads of new event system steps and other new features, changes and fixes.


December
30
2014

Creating a combatant via script

Creating and initializing a combatant in your custom scripts is easy, once you know how.


December
23
2014

ORK Framework 2.2.2

New shortcut lists functionality (i.e. combatants can have multiple sets of shortcuts), optionally class based shortcut lists and other small features, changes and fixes.


December
12
2014

Custom Save Data

ORK Framework allows you to add custom save data to ORK’s save game system.