Individual Combatant HUDs
Want to have a HP bar above the heads of your combatants? You can place Combatant HUDs at the game object of a combatant.
Removing Walls
A wall is hiding a secret passage in a dungeon? Remove it when flipping a switch using the Event System.
Harvesting items
Allow your player to harvest natural resources (e.g. chop wood) using the Event System.
Attack/Defence Status Effects
Add a poisoned weapon using Attack Status Effects, or a toxic enemy using Defence Status Effects.
Equipment Durability
Weapons and armors can optionally wear off, using Equipment Durability.
Automatic Doors
You can create automatic doors that open when the player comes near them and close when the player goes away using the Event System.