April
06
2014

ORK Framework 2.0.8

New Initial Value settings for all formula selections, portraits for abilities, items, currencies, equipment and crafting recipes (to display in menus) and other new features and fixes.


March
29
2014

ORK Framework 2.0.7

New damage type system to play different damage animations for each ability/item, new individual target system and update to the group target system, equipment viewers can change the material of renderers,  trigger enter/exit interactions can be started by other objects than the player, and lots of other new features and fixes.


March
07
2014

ORK Framework 2.0.6

New Key Combo input keys, images can use alpha mask textures, battle menus allow changing equipment and giving commands to other combatants, rigidbody event steps, scale effects for GUI boxes and other new features and fixes.


March
01
2014

ORK Framework 2.0.5

New Top Down Border camera controls, new Options menu in the main menu and menu screens, absorb damage status effects and other new features and fixes.


February
22
2014

ORK Framework 2.0.4

Locking equipment parts, custom main menu choices, auto-initialized Object Game Variables on combatants and scene objects – and other small improvements and fixes.


February
19
2014

ORK Framework 2.0.3

The WYSIWYG editor now allows editing HUDs, the new Value Input Dialogue allows the player to input values into game variables, the new Turn Order HUD displays the turn order of Turn Based Battles and other small fixes and improvements.


February
12
2014

ORK Framework 2.0.2

New WYSIWYG editor for GUI boxes, curve movement/rotation event steps and other small fixes and improvements.


January
30
2014

ORK Framework 2.0.1

Major update to the node editor, a bunch of new event steps and other useful new features.


January
15
2014

ORK Framework 2.0.0

Finally, the official release of ORK Framework – starting with version 2.0.0!