Updated the main menu game tutorial
The game tutorial about creating the main menu has been updated with new content.
10. Status Effects
Status effects are used to influence a combatant’s status, like poison or blindness.
09. Attributes
Attack and defence attributes are used to influence the impact of abilities and items on status values.
Attack and Defence Attributes
Attributes are used to influence the impact of an ability or item on a target’s status values.
Game Variables how-to updated again
The how-to about game variables has been updated again.
08. Status Values
The status system is the core of each RPG – with ORK Framework, you can create this system however you like, using status values.
Game Variables how-to updated
The how-to about game variables have been updated with code access information.
07. Areas
When building a game, you might want to let your player know in which area of the game he currently is.