43. Collecting items

Finding items is always a fun thing in games – we can add items to a scene using Item Collectors.


42. Changing NPC Dialogue

Talking to NPCs is a fun activity in any game – let’s take a look on how to get a little bit of variation into it.


41. Adding a shop

Winning battles brings us money, let’s create a shop to spend some money.


Shops and Shop Layouts

Adding shops to your game will allow the player to buy and sell items and equipment.


40. Saving the game

With all the battles and a quest in the game, it’s time to allow saving the player’s progress.


January
18
2014

Update to game variable tutorials

Update due to the fact that game variable keys can’t contain a space.


39. The Quest Events

Adding the actual quest to the game is done using Game Events and Game Variables.


38. Using Logs

Before creating the actual events for our quest, let’s take a look at logs first and create a quest log for our game.


Logs

Logs are used to let the player access information in the game.


January
15
2014

ORK Framework 2.0.0

Finally, the official release of ORK Framework – starting with version 2.0.0!