Shops and Shop Layouts

Adding shops to your game will allow the player to buy and sell items and equipment.


40. Saving the game

With all the battles and a quest in the game, it’s time to allow saving the player’s progress.


January
18
2014

Update to game variable tutorials

Update due to the fact that game variable keys can’t contain a space.


39. The Quest Events

Adding the actual quest to the game is done usingĀ Game Events andĀ Game Variables.


38. Using Logs

Before creating the actual events for our quest, let’s take a look at logs first and create a quest log for our game.


Logs

Logs are used to let the player access information in the game.


January
15
2014

ORK Framework 2.0.0

Finally, the official release of ORK Framework – starting with version 2.0.0!


Setting up project references

To compile the source code into the ORKFramework.dll used by your Unity project, you need to set up the references in MonoDevelop.


Update from beta version

Please follow this update guide when updating from the beta version to ORK Framework 2.0.0 (official release).


37. Menu Screens 3

Adding a multi-paged status menu and some other menu settings.