July
29
2014

48. Loot

The loot system can be used for more complex, level based item gains and special condition loot.


May
30
2014

Hunting Quest

Create a simple quest to kill some enemies using the Quest System.


May
30
2014

Quest System

The Quest System allows creating complex quests with multiple tasks, rewards and automatic progress.


April
18
2014

Equipment Viewer Child Linking

Some equipment, like trousers or sleeves, require a more complex setup to follow the combatant’s movement. Equipment Viewers use Child Linking to achieve this.


March
12
2014

Battle in a different scene

Make your battles take place in a different scene and return to your previous position after the battle using Battle Start and Battle End Events.


March
12
2014

Level up Status Values by using Abilities

Implement a learning by doing type of leveling system by using Object Game Variables and Battle Events.


February
26
2014

47. Crafting System

The crafting system allows the player to create new items by using recipes.


February
26
2014

Crafting System

The crafting system allows combining different ingredients to create new things.


February
16
2014

Scripting – where is what?

A brief overview on where you can find what you’re looking for when accessing ORK Framework’s data.


February
12
2014

API Documentation

See the API documentation of ORK Framework.