ORK 2.24.1 is here with new features, changes and fixes!
This version is available for Unity 5.6, Unity 2017 and Unity 2018/2019. Please note that ORK’s update policy changed – you can learn more about it here.
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- Unity 2019
ORK Framework now supports Unity 2019 (use ORK for Unity 2018).
- Combatants: Portraits
‘Portrait Sets’ settings available. Portraits are now arranged in sets – the combatant randomly selects a set when being initialized in the game. This can be used to have different portraits for individual combatant instancess of the same combatant.
- Cursor Settings
‘Grid Battle Cursors’ settings available. Optionally use different mouse cursors during grid cell selections (placement, orientation, move command and examine selections).
- Menu Screens: Inventory, Inventory Exchange
‘Empty Money’ setting available when ‘Add Money’ is enabled. Adding money without any quantity to the item list is now optional. By default enabled.
- Event System: Combatant Portrait Set
‘Combatant Portrait Set’ node available in ‘Combatant > Combatant’ nodes. Changes a combatant’s used portrait set to a random or defined portrait set index.
- Battle Settings: Battle Camera
The ‘Battle Camera’ settings have been moved into their own sub-section in ‘Battle System > Battle Camera’ in the ORK editor.
- Battle Settings: Target Settings
The ‘Target Settings’ have been moved into their own sub-section in ‘Battle System > Target Settings’ in the ORK editor.
- Menu Settings: Cursor Settings
The ‘Cursor Settings’ have been moved into their own sub-section in ‘Menus > Cursor Settings’ in the ORK editor.