45. Interaction HUD

Since we already have a bunch of interactions in our game, it’s time to let our player know when he can interact with something.


44. Camera events

The simple Camera Event component allows us to change the camera while the player is within a certain area of a scene.


January
23
2014

Demo update and WebPlayer demo

The demo project has been updated to match the current state of the game tutorials.


43. Collecting items

Finding items is always a fun thing in games – we can add items to a scene using Item Collectors.


42. Changing NPC Dialogue

Talking to NPCs is a fun activity in any game – let’s take a look on how to get a little bit of variation into it.


41. Adding a shop

Winning battles brings us money, let’s create a shop to spend some money.


Shops and Shop Layouts

Adding shops to your game will allow the player to buy and sell items and equipment.


40. Saving the game

With all the battles and a quest in the game, it’s time to allow saving the player’s progress.


January
18
2014

Update to game variable tutorials

Update due to the fact that game variable keys can’t contain a space.


39. The Quest Events

Adding the actual quest to the game is done using Game Events and Game Variables.