Shops and Shop Layouts
Adding shops to your game will allow the player to buy and sell items and equipment.
Setting up project references
To compile the source code into the ORKFramework.dll used by your Unity project, you need to set up the references in MonoDevelop.
Update from beta version
Please follow this update guide when updating from the beta version to ORK Framework 2.0.0 (official release).
Quick game testing
Tired of always going through the main menu scene to test your game? You can use the Game Starter to quickly test your game in the scene you’re currently working.
Doing Damage
The result of every action in a battle has to be calculated, and there are two ways to achieve this.
Animations
Animating your combatants is done by creating Animation Types and binding animations to them.
Battle AI
The battle AI will decide the battle actions of any combatant who’s not part of the player group (or an AI controlled member of the player group).