47. Crafting System

The crafting system allows the player to create new items by using recipes.


Crafting System

The crafting system allows combining different ingredients to create new things.


Scripting – where is what?

A brief overview on where you can find what you’re looking for when accessing ORK Framework’s data.


API Documentation

See the API documentation of ORK Framework.


46. Cinematic field scene introduction

Let’s create a little cinematic introduction to the field scene.


Accessing a game object’s combatant

You can access the combatant of a game object through the CombatantComponent component.


Custom player/camera controls

You can use any control you like with ORK Framework – you just need to let ORK know.


45. Interaction HUD

Since we already have a bunch of interactions in our game, it’s time to let our player know when he can interact with something.


44. Camera events

The simple Camera Event component allows us to change the camera while the player is within a certain area of a scene.


43. Collecting items

Finding items is always a fun thing in games – we can add items to a scene using Item Collectors.