Quick game testing
Tired of always going through the main menu scene to test your game? You can use the Game Starter to quickly test your game in the scene you’re currently working.
The result of every action in a battle has to be calculated, and there are two ways to achieve this.
Camera positions are predefined and reusable settings to place a camera.
Animating your combatants is done by creating Animation Types and binding animations to them.
Factions determine if combatants are allies or enemies.
The battle AI will decide the battle actions of any combatant who’s not part of the player group (or an AI controlled member of the player group).
A class is the basic foundation of every combatant.
Another crucial part of most games – stuff to wear. ORK Framework gives you total control over your equipment system!
Any game needs items – it would be quite boring without something to find, collect and use …
Attacks, skills, magic … a crucial part of a role-playing game – in ORK Framework all of this is packed in abilities.