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Scripting

8 articles
Last Updated: July 8, 2026

Scripting Overview

A brief overview on scripting with ORK Framework.

Last Updated: July 8, 2026

Access Handler

The Access Handler is used to funnel some of ORK’s functionality through overridable functions.

Last Updated: July 8, 2026

Code Extensions

Extend ORK Framework’s functionality and settings with custom code.

Last Updated: July 8, 2026

Custom Settings

Add custom settings to various parts of ORK Framework with your own classes.

Last Updated: July 8, 2026

Custom Targeting

Add custom targeting classes to extend targeting functionality.

Last Updated: July 8, 2026

Combatant Scripting

Learn how you can access a combatant’s information via scripting.

Last Updated: July 8, 2026

Custom Nodes

Learn how to write custom nodes.

Last Updated: July 8, 2026

Custom Component Save Data

ORK Framework can store component data attached to a combatant’s game object and save...