Combine 2D characters with 3D environments to create a 2.5D visual style.
Add a body part to your combatants to create a weakpoint.
Use a control map to automatically use the base attack on a clicked combatant.
Use multiple input keys to combine different input origins into a single input key.
Use schematics to combine multiple status value changes into a single flying text.
Create flying texts affected by physics or using a world space canvas (Unity UI...
Use conditional schematics to enhance your HUDs!
Use inventory containers to create a slot-based inventory system.
Use multiple interaction controllers to interact with different things at different ranges.
Use target highlight prefabs with line renderers to create a line from user to...
Learn how to show a HUD on a world space canvas (Unity UI module).
Learn how to show a dialogue on a world space canvas (Unity UI module).