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Gameplay Bits

13 articles
Last Updated: July 8, 2026

2.5D Setup

Combine 2D characters with 3D environments to create a 2.5D visual style.

Last Updated: July 8, 2026

Body Part Weakpoint

Add a body part to your combatants to create a weakpoint.

Last Updated: July 8, 2026

Click Attack

Use a control map to automatically use the base attack on a clicked combatant.

Last Updated: July 8, 2026

Combining Input Origins

Use multiple input keys to combine different input origins into a single input key.

Last Updated: July 8, 2026

Combining Status Value Flying Texts

Use schematics to combine multiple status value changes into a single flying text.

Last Updated: July 8, 2026

Fun With Flying Text

Create flying texts affected by physics or using a world space canvas (Unity UI...

Last Updated: July 8, 2026

HUD Effects With Conditional Schematics

Use conditional schematics to enhance your HUDs!

Last Updated: August 25, 2026

Inventory Containers

Use inventory containers to create a slot-based inventory system.

Last Updated: July 8, 2026

Local Multiplayer

Use input IDs to add local multiplayer to your game.

Last Updated: July 8, 2026

Multi Interaction Controllers

Use multiple interaction controllers to interact with different things at different ranges.

Last Updated: July 8, 2026

Target Selection Lines

Use target highlight prefabs with line renderers to create a line from user to...

Last Updated: July 8, 2026

World Space HUD

Learn how to show a HUD on a world space canvas (Unity UI module).

Last Updated: July 8, 2026

World Space Dialogue

Learn how to show a dialogue on a world space canvas (Unity UI module).