Last Updated: July 8, 2026
Create a 3D action RPG’s real time battle system in this ORK 3 tutorial...
Last Updated: July 8, 2026
In this tutorial we’ll set up a simple status system for our game.
Last Updated: July 8, 2026
In this tutorial we’ll set up the player and take our first steps in...
Last Updated: July 8, 2026
In this tutorial we’ll set up the player’s weapon.
Last Updated: July 8, 2026
In this tutorial we’ll set up the player’s attacks.
Last Updated: July 8, 2026
In this tutorial we’ll set up the first enemy.
Last Updated: July 8, 2026
In this tutorial we’ll set up the comper’s attack.
Last Updated: July 8, 2026
In this tutorial we’ll set up hit effects and the enemy’s death animation.
Last Updated: July 8, 2026
In this tutorial we’ll set up multiple HUDs.
Last Updated: July 8, 2026
In this tutorial we’ll set up the player’s roll ability.
Last Updated: July 8, 2026
In this tutorial we’ll set up a new enemy.
Last Updated: July 8, 2026
In this tutorial we’ll set up the spitter’s spit attack.
Last Updated: July 8, 2026
In this tutorial we’ll set up a healing potion for the player.
Last Updated: July 8, 2026
In this tutorial we’ll set up a throwable grenades.
Last Updated: July 8, 2026
In this tutorial we’ll set up a HUD to show the player’s items.
Last Updated: July 8, 2026
In this tutorial we’ll set up the last enemy.
Last Updated: July 8, 2026
In this tutorial we’ll set up the grenadier’s melee attacks (and death).
Last Updated: July 8, 2026
In this tutorial we’ll set up the grenadier’s flamethrower attack.
Last Updated: July 8, 2026
In this tutorial we’ll set up item drops from killed enemies.
Last Updated: July 8, 2026
We’re done with our 3D Action RPG setup, now what?