ORK Framework  3.17.1
API Documentation
GamingIsLove.ORKFramework.FactionSetting Class Reference
Inheritance diagram for GamingIsLove.ORKFramework.FactionSetting:

Public Member Functions

 FactionSetting (string n)
 
string GetFactionText (int index)
 
void ReplaceFactionTexts (UIContent text)
 
void ReplaceFactionTexts (UIText text)
 
string ReplaceFactionTexts (string text)
 

Static Public Member Functions

static FactionSetting Get (AssetSelection< FactionAsset > selection)
 
static void ReplaceFactionTextsEmpty (UIContent text)
 
static void ReplaceFactionTextsEmpty (UIText text)
 
static string ReplaceFactionTextsEmptyString (string text)
 

Public Attributes

bool setLayer = false
 
int layer = 0
 
bool layerSetChilObjects = true
 
float changeKill = -1
 
float changeItem = -1
 
float changeCurrency = -1
 
AssetSelection< FactionBenefitAsset > [] benefits = new AssetSelection<FactionBenefitAsset>[0]
 
AssetSource< MakinomSchematicAsset > phaseStartAsset = new AssetSource<MakinomSchematicAsset>()
 
AssetSource< MakinomSchematicAsset > phaseEndAsset = new AssetSource<MakinomSchematicAsset>()
 
FactionText [] factionText = new FactionText[0]