ORK Framework
3.17.1
API Documentation
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Public Member Functions | |
override void | SetData (DataObject data) |
virtual string | GetFoldoutInfo () |
void | SetPrefab (GameObject prefab) |
virtual void | Init () |
virtual void | Clear () |
Static Public Member Functions | |
static TypePrefabViewPortrait [] | UpgradeData (DataObject data, string usePortraitName, string portraitName) |
static CombatantPrefabViewPortrait | GetPortrait (PortraitTypeAsset portraitType, CombatantPrefabViewPortrait[] portrait) |
Public Attributes | |
AssetSelection< PortraitTypeAsset > | portraitType = new AssetSelection<PortraitTypeAsset>() |
bool | usePrefabView = false |
bool | setPrefab = false |
AssetSource< GameObject > | prefab |
bool | ignoreEquipmentViewerConditions = false |
Vector3 | rotation = Vector3.zero |
bool | ownChildObject = false |
ChildObjectSettings | childObject = new ChildObjectSettings() |
bool | ownCamera = false |
PrefabViewCameraSettings | camera |
bool | ownBackground = false |
PrefabViewBackgroundSettings | background |
Portrait | portrait |
Protected Attributes | |
CombatantPrefabViewInstance | prefabViewInstance |
Properties | |
virtual Sprite? | Sprite [get] |
virtual Texture? | Texture [get] |
virtual BaseUIPortraitSettings? | UISystemPortrait [get] |
PrefabViewCameraSettings? | Camera [get] |
PrefabViewBackgroundSettings? | Background [get] |
bool | CanSetPrefab [get] |