ORK Framework
3.17.0
API Documentation
|
Public Member Functions | |
virtual void | AddLoot (IShortcut item) |
Adds loot to the battle loot. More... | |
virtual void | AddExperience (StatusValueSetting statusValue, int exp, int level, int classLevel, Combatant forCombatant) |
Adds experience to the battle loot. More... | |
virtual void | ChangeExperience (StatusValueSetting statusValue, float change, FloatOperator op, Combatant forCombatant) |
Changes the current experience in the battle loot. More... | |
virtual void | AddNormalStatusValue (StatusValueSetting statusValue, int value) |
Adds a 'Normal' type status value reward to the battle loot. More... | |
virtual void | ChangeNormalStatusValue (StatusValueSetting statusValue, float change, FloatOperator op) |
Changes the current 'Normal' type status value reward in the battle loot. More... | |
virtual void | GetGainsFrom (Combatant combatant) |
Collects the loot, experience and 'Normal' type status value rewards of a combatant. More... | |
virtual void | GetGainsFrom (Combatant combatant, List< IShortcut > list, bool useStackType) |
Collects the loot, experience and 'Normal' type status value rewards of a combatant. Loot will be added to a provided list instead of the battle loot. More... | |
virtual void | CollectGains (bool collectLoot, bool collectExp, bool showGains, float autoClose, bool autoCloseControlable, bool useItemBox, bool itemBoxAddType, string itemBoxID, Notify notifyFinished, bool immediateCollection) |
Collects the current battle loot. More... | |
virtual void | ShowMissFlyingText (string info, Combatant combatant, GameObject targetObject, IContent content) |
virtual void | ShowBlockFlyingText (string info, Combatant combatant, GameObject targetObject, IContent content) |
virtual void | ShowCastCancelFlyingText (string info, Combatant combatant, GameObject targetObject, IContent content) |
virtual void | ShowLevelUpFlyingText (string info, Combatant combatant, GameObject targetObject) |
virtual void | ShowClassLevelUpFlyingText (string info, Combatant combatant, GameObject targetObject) |
|
virtual |
Adds experience to the battle loot.
statusValue | The status value. |
exp | The experience that will be added. |
level | The level of the source combatant. |
classLevel | The class level of the source combatant. |
forCombatant | The combatant the experience is for, or null if not for a specific combatant. |
|
virtual |
Adds loot to the battle loot.
item | The loot item/equipment that will be added |
|
virtual |
Adds a 'Normal' type status value reward to the battle loot.
statusValue | The status value. |
value | The value that will be added. |
|
virtual |
Changes the current experience in the battle loot.
statusValue | The status value. |
change | The value used to change the experience. |
op | The operator used, e.g. add or multiply. |
forCombatant | The combatant who's experience will be changed, or null if not using a specific combatant. |
|
virtual |
Changes the current 'Normal' type status value reward in the battle loot.
statusValue | The status value. |
change | The value used to change the reward. |
op | The operator used, e.g. add or multiply. |
|
virtual |
Collects the current battle loot.
collectLoot | Loot will be collected (e.g. items, equipment, etc.). |
collectExp | Experience and 'Normal' type status value rewards will be collected. |
showGains | The loot dialogue will be displayed. |
autoClose | The auto close time for the loot dialoge, use a value below 0 to not use auto closing. |
autoCloseControlable | true if auto close loot dialogues can still be accepted to close them sooner. |
useItemBox | Store the loot into an item box. |
itemBoxAddType | Use the item stacking options when storing loot in an item box. |
itemBoxID | The box ID of the item box. |
notifyFinished | Delegate to call when the collection finished. |
immediateCollection | true if this loot collection is an immediate collection (i.e. not at the end of the battle). |
|
virtual |
Collects the loot, experience and 'Normal' type status value rewards of a combatant.
combatant | The combatant. |
|
virtual |
Collects the loot, experience and 'Normal' type status value rewards of a combatant. Loot will be added to a provided list instead of the battle loot.
combatant | The combatant |
list | The list the loot wil be added to. |
useStackType | true if item stacking is used (based on the stacking setup for the item). |