ORK Framework
2.34.1
API Documentation
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Public Member Functions | |
void | FireChanged () |
bool | IsEqual (VariableHandler handler) |
VariableHandler (bool notifyNavigation) | |
void | Clear () |
void | Remove (string key) |
void | RemoveSilent (string key) |
string | GetString (string key) |
bool | GetBool (string key) |
float | GetFloat (string key) |
Vector3 | GetVector3 (string key) |
void | Set (string key, string value) |
void | Set (string key, bool value) |
void | Set (string key, float value) |
void | Set (string key, Vector3 value) |
void | SetSilent (string key, string value) |
void | SetSilent (string key, bool value) |
void | SetSilent (string key, float value) |
void | SetSilent (string key, Vector3 value) |
bool | Check (string key, string value) |
bool | Check (string key, bool value) |
bool | Check (string key, float value) |
bool | Check (string key, Vector3 value) |
bool | ContainsString (string key) |
bool | ContainsBool (string key) |
bool | ContainsFloat (string key) |
bool | ContainsVector3 (string key) |
void | ChangeFloat (string key, float value, FormulaOperator op) |
bool | CheckFloat (string key, float value, float value2, ValueCheckType type) |
void | ChangeVector3 (string key, Vector3 value, Vector3Operator op, bool normalize) |
bool | CheckVector3 (string key, Vector3 value, float distance, float distance2, ValueCheckType type) |
List< string > | GetStringKeys () |
List< string > | GetBoolKeys () |
List< string > | GetFloatKeys () |
List< string > | GetVector3Keys () |
DataObject | GetCopyData () |
DataObject | SaveGame () |
Used to save the data - you need to add the data to a ORKFramework.DataObject. More... | |
void | LoadGame (DataObject data) |
Used to load the data - you need to get the data from the ORKFramework.DataObject. More... | |
Static Public Member Functions | |
static VariableHandler | GetHandler (IContentSimple content) |
static float | GetMultiFloat (string key, List< VariableHandler > handlers, MultiFloatValueUse type) |
void ORKFramework.VariableHandler.LoadGame | ( | DataObject | data | ) |
Used to load the data - you need to get the data from the ORKFramework.DataObject.
data | A ORKFramework.DataObject containing the data. |
Implements ORKFramework.ISaveData.
DataObject ORKFramework.VariableHandler.SaveGame | ( | ) |
Used to save the data - you need to add the data to a ORKFramework.DataObject.
Implements ORKFramework.ISaveData.