January
08
2016

Important fix for ORK components marking the scene as changed, new HUD features and and other fixes.

Head to the download page and grab the latest version or buy a copy in the Unity Asset Store!

New

  • Editor: Inspectors
    ORK components now record undo information.
    Changes to an ORK component can now be undone/redone.
  • HUDs: Combatant
    New text codes for ‘Shortcut’ type HUD elements available.
    Display the reuse time of items and abilities with ‘%r’ (no decimals), ‘%r1’ (1 decimal) and ‘%r2’ (2 decimals).
    The text will only be displayed while reuse is blocked, ‘Turn’ type blocks will only display whole numbers (no decimals).
  • HUDs: Interaction
    ‘At Interaction Position’ settings available.
    Optionally displays the HUD at the position of the interaction’s game object.

Fixes

  • Value Bars
    Fixed an issue where cropping an image for ‘Top To Bottom’ and ‘Bottom To Top’ bars was cropping the wrong direction.
  • Components
    Changes to ORK components will mark the opened scene as changed again.
  • HUDs: Combatant
    ‘Inactive Color’ setting of ‘Shortcut’ type HUD elements now work when using the new UI.
  • New UI: HUDs
    Fixed an issue with HUD elements (e.g. icons) not being displayed when first showing or after updating a HUD.