ORK Framework  3.17.1
API Documentation
GamingIsLove.ORKFramework.Combatants.CombatantShortcuts Class Reference
Inheritance diagram for GamingIsLove.ORKFramework.Combatants.CombatantShortcuts:

Public Member Functions

 CombatantShortcuts (Combatant owner)
 
void RegisterChanges ()
 
void UnregisterChanges ()
 
void Clear ()
 
void DisableActive ()
 
void CombatantStatusChanged (Combatant combatant)
 
void UpdateAllShortcuts ()
 
void UpdateShortcuts ()
 
void Init (Class settings, bool assignDefault)
 
void SetClassShortcuts (bool updateAll)
 
CombatantShortcutList GetList (int index)
 
void ChangeList (int change, bool loop)
 
void SetList (int index)
 
void AutoAdd (Combatant combatant, IShortcut shortcut)
 
void AutoArrange ()
 
DataObject SaveGame ()
 
void LoadGame (DataObject data)
 

Properties

IShortcut Active [get, set]
 
int? ListCount [get]
 
CombatantShortcutList Current [get]
 
DefendShortcut DefendShortcut [get]
 
EscapeShortcut EscapeShortcut [get]
 
NoneShortcut NoneShortcut [get]
 
GridMoveShortcut GridMoveShortcut [get, set]
 
GridOrientationShortcut GridOrientationShortcut [get, set]
 
GridExamineShortcut GridExamineShortcut [get]