February
20
2015

Attack/Defence Status Effects

Add a poisoned weapon using Attack Status Effects, or a toxic enemy using Defence Status Effects.


February
13
2015

Status Effect Types

You have a lot of status effects? Separating them into different Status Effect Types can bring order into them – and improve your gameplay!


March
12
2014

Level up Status Values by using Abilities

Implement a learning by doing type of leveling system by using Object Game Variables and Battle Events.


October
11
2013

Classes

A class is the basic foundation of every combatant.


September
19
2013

Abilities

Attacks, skills, magic … a crucial part of a role-playing game – in ORK Framework all of this is packed in abilities.


August
30
2013

Attack and Defence Attributes

Attributes are used to influence the impact of an ability or item on a target’s status values.


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