December
07
2016

Research System

The Research System can be used to learn new abilities, .give status value bonuses or create items and equipment.


February
18
2016

Selected Data

The Selected Data feature can be used for all kinds of custom systems.


January
25
2016

Scene Objects

Scene objects can be used to add information to the game objects in your scene.


February
16
2015

Shortcut Slot System

The Shortcut Slot System is used to assign actions like abilities or items to slots, allowing a wide variety of gameplay mechanics.


May
30
2014

Quest System

The Quest System allows creating complex quests with multiple tasks, rewards and automatic progress.


November
12
2013

Camera Positions

Camera positions are predefined and reusable settings to place a camera.


October
30
2013

Animations

Animating your combatants is done by creating Animation Types and binding animations to them.


September
13
2013

Formulas

In a RPG (or any other type of game), there need to be some calculations done using the status of the player or other combatants – in ORK Framework you create your calculations using formulas.


August
24
2013

Input Keys

ORK Framework uses a virtual control layer between Unity® and ORK.


August
20
2013

Game Variables

Game variables are used to store information in a running game.