Important fix for ORK components marking the scene as changed, new HUD features and and other fixes.

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  • Editor: Inspectors
    ORK components now record undo information.
    Changes to an ORK component can now be undone/redone.
  • HUDs: Combatant
    New text codes for ‘Shortcut’ type HUD elements available.
    Display the reuse time of items and abilities with ‘%r’ (no decimals), ‘%r1’ (1 decimal) and ‘%r2’ (2 decimals).
    The text will only be displayed while reuse is blocked, ‘Turn’ type blocks will only display whole numbers (no decimals).
  • HUDs: Interaction
    ‘At Interaction Position’ settings available.
    Optionally displays the HUD at the position of the interaction’s game object.


  • Value Bars
    Fixed an issue where cropping an image for ‘Top To Bottom’ and ‘Bottom To Top’ bars was cropping the wrong direction.
  • Components
    Changes to ORK components will mark the opened scene as changed again.
  • HUDs: Combatant
    ‘Inactive Color’ setting of ‘Shortcut’ type HUD elements now work when using the new UI.
  • New UI: HUDs
    Fixed an issue with HUD elements (e.g. icons) not being displayed when first showing or after updating a HUD.