Use plugins to extend ORK Framework’s functionality.

Plugins can be used to add content and store custom settings in the ORK Framework project asset without changing the source code of ORK Framework. A plugin must be provided in form of a DLL.

The full version of ORK Framework contains a plugin example project.

You’ve created a plugin or want to request a plugin?

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ORK-Makinom Connection Plugin

This plugin connects Makinom and ORK Framework and allows cross saving, forwarding control blocks and adds new Makinom schematic nodes and ORK event steps (e.g. for starting Makinom machines and variable transfers).

The plugin is available for free, the latest version is 1.0.6.

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Save Game Compression

This plugin allows compressing ORK Framework save game data to reduce file size. E.g. having large player groups or inventories can result in big save game files.

The plugin is available for free, the latest version is 1.0.0.

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Playmaker Actions

This 3rd party plugin, developed by gamekakkak, adds ORK Framework actions to Playmaker.

The plugin is available on the Unity Asset Store.