The complete RPG Engine for Unity
Learn more about the ORK Framework/Makinom editor.
ORK Framework’s editor is integrated in the Makinom 2 editor. The Makinom editor is used to define your game data and create schematics. The editor is separated into multiple sections and sub-sections.
This documentation will only focus on ORK’s new sections and sub-sections. For more details on the Makinom editor, data saving and the Makinom sections and sub-sections, check out the Makinom editor overview documentation.
You can open the Makinom editor using the following methods:
ORK Framework adds new sections, as well as new sub-sections to existing sections of the Makinom editor.
The following sections have new sub-sections available:
The following sections are added by ORK Framework:
See below for more details on the different sections and their sub-sections.
ORK adds new sub-sections for controls, animations and other things.
Makinom’s Game Controls sub-section also contains new ORK related settings.
Learn more about ORK’s additions here.
ORK adds new sub-sections for anything related to the game, e.g. difficulty, quests, areas, etc.
Makinom’s Game Settings sub-section also contains new ORK related settings. Formulas received new ORK related nodes.
ORK adds new sub-sections for all ORK UI, e.g. main menu, menu screens, text display settings, etc.
Makinom’s UI Settings and Save Game Settings sub-sections also contains new ORK related settings. HUDs received new ORK HUD types.
ORK adds new sub-sections for ORK tempaltes, e.g. status conditions, status bonuses, battle range, etc..
The Status section contains settings related to the status system, e.g. status values, abilities, etc.
Learn more about it here.
The Inventory section contains settings related to the inventory system, e.g. item types, items, equipment, etc.
The Combatants section contains settings related to combatants, e.g. factions, combatant groups, research trees, etc.
The Battles section contains settings related to the battle system, e.g. battle menus, battle AI, target settings.
© 2015 Gaming is Love e.U.
Disclosure: This site may contain affiliate links, which means I may receive a commission if you click a link and purchase something that I have recommended. While clicking these links won’t cost you any money, they will help me fund my development projects while recommending great assets!