January
21
2014

41. Adding a shop

Winning battles brings us money, let’s create a shop to spend some money.


January
21
2014

Shops and Shop Layouts

Adding shops to your game will allow the player to buy and sell items and equipment.


January
18
2014

40. Saving the game

With all the battles and a quest in the game, it’s time to allow saving the player’s progress.


January
17
2014

39. The Quest Events

Adding the actual quest to the game is done usingĀ Game Events andĀ Game Variables.


January
16
2014

38. Using Logs

Before creating the actual events for our quest, let’s take a look at logs first and create a quest log for our game.


January
16
2014

Logs

Logs are used to let the player access information in the game.


January
15
2014

Setting up project references

To compile the source code into the ORKFramework.dll used by your Unity project, you need to set up the references in MonoDevelop.


January
15
2014

Update from beta version

Please follow this update guide when updating from the beta version to ORK Framework 2.0.0 (official release).


January
10
2014

37. Menu Screens 3

Adding a multi-paged status menu and some other menu settings.


January
02
2014

36. Menu Screens 2

Let’s continue creating our menus!