February
20
2015

Attack/Defence Status Effects

Add a poisoned weapon using Attack Status Effects, or a toxic enemy using Defence Status Effects.


February
19
2015

Equipment Durability

Weapons and armors can optionally wear off, using Equipment Durability.


February
18
2015

Navigation Bar

You can let your player know what’s around him with a navigation bar.


February
17
2015

Automatic Doors

You can create automatic doors that open when the player comes near them and close when the player goes away using the Event System.


February
16
2015

Skillbar and Hotkeys with Shortcut Slots

Add a Skillbar and Hotkeys to your game using the Shortcut Slot System.


February
16
2015

Shortcut Slot System

The Shortcut Slot System is used to assign actions like abilities or items to slots, allowing a wide variety of gameplay mechanics.


February
15
2015

Adding Traps using Damage Dealers

You can use Environmental damage dealers to create traps that damage the player when he steps into them.


February
14
2015

50. Adding a 2nd player group member

Usually, an RPG has more than one member fighting in the group – so let’s add a 2nd member to the player group.


February
13
2015

Status Effect Types

You have a lot of status effects? Separating them into different Status Effect Types can bring order into them – and improve your gameplay!


February
12
2015

Throwing a Fireball

Want an ability to just throw a fireball straight ahead? Learn how to do it in this gameplay tutorial.