Scene objects can be used to add information to the game objects in your scene.
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Individual Combatant HUDs
Want to have a HP bar above the heads of your combatants? You can place Combatant HUDs at the game object of a combatant.
A wall is hiding a secret passage in a dungeon? Remove it when flipping a switch using the Event System.
Allow your player to harvest natural resources (e.g. chop wood) using the Event System.
Attack/Defence Status Effects
Add a poisoned weapon using Attack Status Effects, or a toxic enemy using Defence Status Effects.
Weapons and armors can optionally wear off, using Equipment Durability.
You can let your player know what’s around him with a navigation bar.
You can create automatic doors that open when the player comes near them and close when the player goes away using the Event System.
Skillbar and Hotkeys with Shortcut Slots
Add a Skillbar and Hotkeys to your game using the Shortcut Slot System.