Allow your player to harvest natural resources (e.g. chop wood) using the Event System.
Attack/Defence Status Effects
Add a poisoned weapon using Attack Status Effects, or a toxic enemy using Defence Status Effects.
Weapons and armors can optionally wear off, using Equipment Durability.
You can let your player know what’s around him with a navigation bar.
You can create automatic doors that open when the player comes near them and close when the player goes away using the Event System.
Skillbar and Hotkeys with Shortcut Slots
Add a Skillbar and Hotkeys to your game using the Shortcut Slot System.
Shortcut Slot System
The Shortcut Slot System is used to assign actions like abilities or items to slots, allowing a wide variety of gameplay mechanics.
Adding Traps using Damage Dealers
You can use Environmental damage dealers to create traps that damage the player when he steps into them.
50. Adding a 2nd player group member
Usually, an RPG has more than one member fighting in the group – so let’s add a 2nd member to the player group.
Status Effect Types
You have a lot of status effects? Separating them into different Status Effect Types can bring order into them – and improve your gameplay!