September
12
2013

Node Editor

ORK Framework uses a node editor to allow you to create certain parts of your game logic.


August
30
2013

Attack and Defence Attributes

Attributes are used to influence the impact of an ability or item on a target’s status values.


August
24
2013

Input Keys

ORK Framework uses a virtual control layer between Unity® and ORK.


August
20
2013

Game Variables

Game variables are used to store information in a running game.


August
20
2013

Text Codes

You can add information (like the name of an item or the current game time) to your texts using Text Codes.


August
10
2013

Spawn Points and Scene Changers

A game usually consists of multiple scenes – the easiest way to connect them to a bigger game world is using Spawn Points and Scene Changers.


August
08
2013

Interaction Controller

The player needs to be able to interact with the game world, that’s what the interaction controller is used for!


August
02
2013

Add ORK to your game

Adding ORK Framework to your game is easy, but you need to know how.


July
29
2013

Game State Conditions

Game states link the availability of features to the current state of the game (like showing a menu or fighting).


July
18
2013

Create or update a project

This tutorial teaches how to create a new project and import ORK Framework, or update an existing project to a new version.