Creating a combatant via script
Creating and initializing a combatant in your custom scripts is easy, once you know how.
Custom Save Data
ORK Framework allows you to add custom save data to ORK’s save game system.
Using the new UI
Learn how to use the new Unity® UI with ORK Framework.
The Quest System allows creating complex quests with multiple tasks, rewards and automatic progress.
The crafting system allows combining different ingredients to create new things.
Scripting – where is what?
A brief overview on where you can find what you’re looking for when accessing ORK Framework’s data.
See the API documentation of ORK Framework.
Accessing a game object’s combatant
You can access the combatant of a game object through the CombatantComponent component.
Custom player/camera controls
You can use any control you like with ORK Framework – you just need to let ORK know.
Shops and Shop Layouts
Adding shops to your game will allow the player to buy and sell items and equipment.