January
30
2016

Turn Based Battles

Learn more about turn based battles and the available modes.


January
29
2016

Custom Component Save Data

ORK Framework can store component data attached to a combatant’s game object and save it with ORK’s save game system.


January
25
2016

Scene Objects

Scene objects can be used to add information to the game objects in your scene.


November
24
2015

Build Troubleshooting

Having problems building your project or running your built project?


February
16
2015

Shortcut Slot System

The Shortcut Slot System is used to assign actions like abilities or items to slots, allowing a wide variety of gameplay mechanics.


December
30
2014

Creating a combatant via script

Creating and initializing a combatant in your custom scripts is easy, once you know how.


December
12
2014

Custom Save Data

ORK Framework allows you to add custom save data to ORK’s save game system.


December
04
2014

Using the new UI

Learn how to use the new Unity® UI with ORK Framework.


May
30
2014

Quest System

The Quest System allows creating complex quests with multiple tasks, rewards and automatic progress.


February
26
2014

Crafting System

The crafting system allows combining different ingredients to create new things.