ORK can use assets from different sources, e.g. direct references or asset bundles.
Action combos can be used to replace actions in a sequence of actions.
Prefab View Portraits
The prefab view feature allows you to use actual prefabs as portraits.
AI Behaviours & AI Rulesets
AI behaviours and AI rulesets can be equipped by combatants to change their battle AI.
The Research System can be used to learn new abilities, .give status value bonuses or create items and equipment.
ORK Framework can also be used to create 2D games – learn what you need to consider when creating a 2D RPG.
Learn more about grid battles and how to use them.
The Selected Data feature can be used for all kinds of custom systems.
Learn more about the different battle systems and how battles are added to your game.
Learn more about phase battles.