August
23
2019

Status Development

Status development is used to define how status values change over different levels.


June
08
2019

GUI Layouts

GUI layouts can be used to arrange multiple GUI boxes.


April
19
2019

Asset Sources

ORK can use assets from different sources, e.g. direct references or asset bundles.


October
17
2017

Action Combos

Action combos can be used to replace actions in a sequence of actions.


August
04
2017

Prefab View Portraits

The prefab view feature allows you to use actual prefabs as portraits.


February
03
2017

AI Behaviours & AI Rulesets

AI behaviours and AI rulesets can be equipped by combatants to change their battle AI.


December
07
2016

Research System

The Research System can be used to learn new abilities, .give status value bonuses or create items and equipment.


October
22
2016

2D Games

ORK Framework can also be used to create 2D games – learn what you need to consider when creating a 2D RPG.


August
16
2016

Grid Battles

Learn more about grid battles and how to use them.


February
18
2016

Selected Data

The Selected Data feature can be used for all kinds of custom systems.