Automatic Doors

You can create automatic doors that open when the player comes near them and close when the player goes away using the Event System.


Skillbar and Hotkeys with Shortcut Slots

Add a Skillbar and Hotkeys to your game using the Shortcut Slot System.


Adding Traps using Damage Dealers

You can use Environmental damage dealers to create traps that damage the player when he steps into them.


Status Effect Types

You have a lot of status effects? Separating them into different Status Effect Types can bring order into them – and improve your gameplay!


Throwing a Fireball

Want an ability to just throw a fireball straight ahead? Learn how to do it in this gameplay tutorial.


Visiting an Inn

We all know them, we all love them – let’s go to an Inn and rest for a bit!


Time and Day

Create a custom time and day system with the event system and game variables.


Mecanim Animations

Learn using Mecanim animations instead of the legacy system.


Hunting Quest

Create a simple quest to kill some enemies using the Quest System.


Equipment Viewer Child Linking

Some equipment, like trousers or sleeves, require a more complex setup to follow the combatant’s movement. Equipment Viewers use Child Linking to achieve this.