June
27
2014

ORK Framework 2.1.2

New target requirements in abilities and items, combatants near a starting battle can automatically join the battle, barriers can be ignored and other small features, changes and fixes.


June
13
2014

ORK Framework 2.1.1

New Collision Camera (supports all built-in and custom controls and is even active during events), use real time of day or date/time as float values, new barrier settings for consumable status values, and abilities, items, equipment and status effects can add additional equipment parts – and lots of other new features and fixes.


May
30
2014

ORK Framework 2.1.0

New Quest System (including menu, event and HUD integration), advanced Vector3 operations with game variables, lots of new and improved event steps and a bunch of other new features and fixes.


April
28
2014

ORK Framework 2.0.9a

Bugfix update for ORK Framework 2.0.9 – additionally including new battle event steps to use ability and item calculations directly and rearranged combatant settings.


April
27
2014

ORK Framework 2.0.9

New found objects in the event system allow using any kind of game object in the scene, battle events have additional actors, combatants can override the equipment of their class, damage dealers can use battle events for advanced animations and lots of other new features and fixes.


April
06
2014

ORK Framework 2.0.8

New Initial Value settings for all formula selections, portraits for abilities, items, currencies, equipment and crafting recipes (to display in menus) and other new features and fixes.


March
29
2014

ORK Framework 2.0.7

New damage type system to play different damage animations for each ability/item, new individual target system and update to the group target system, equipment viewers can change the material of renderers,  trigger enter/exit interactions can be started by other objects than the player, and lots of other new features and fixes.


March
07
2014

ORK Framework 2.0.6

New Key Combo input keys, images can use alpha mask textures, battle menus allow changing equipment and giving commands to other combatants, rigidbody event steps, scale effects for GUI boxes and other new features and fixes.


March
01
2014

ORK Framework 2.0.5

New Top Down Border camera controls, new Options menu in the main menu and menu screens, absorb damage status effects and other new features and fixes.


February
22
2014

ORK Framework 2.0.4

Locking equipment parts, custom main menu choices, auto-initialized Object Game Variables on combatants and scene objects – and other small improvements and fixes.