A class is the basic foundation of every combatant.
We don’t want our hero to run around naked and fight with his fists – let’s create some fancy things to wear!
Another crucial part of most games – stuff to wear. ORK Framework gives you total control over your equipment system!
Updated tutorials to beta10
Updates to match the latest version ORK Framework 2.0.0.beta10.
Next thing on the list – let’s create some items … refreshing potions, some status effect stuff and books teaching abilities.
Any game needs items – it would be quite boring without something to find, collect and use …
Now that we have our status system and formulas, it’s time to use them in active (attacks, spells) and passive (status bonuses) abilities.
Attacks, skills, magic … a crucial part of a role-playing game – in ORK Framework all of this is packed in abilities.
Updated tutorials to beta9
Updates to match the latest version ORK Framework 2.0.0.beta9.
After building our status system, it’s time to use it in formulas to calculate things like attack damage or hit chance.