Throwing a Fireball

Want an ability to just throw a fireball straight ahead? Learn how to do it in this gameplay tutorial.


January
30
2015

ORK Framework 2.2.4

New Crafting List menu screen to allow crafting based on added ingredients, new requirement settings for dialogue choices, an update to value bars and lots of other new features, changes and fixes.


January
16
2015

ORK Framework 2.2.3

New status requirements and use of them for conditional status changes (e.g. abilities, items), loads of new event system steps and other new features, changes and fixes.


Creating a combatant via script

Creating and initializing a combatant in your custom scripts is easy, once you know how.


December
23
2014

ORK Framework 2.2.2

New shortcut lists functionality (i.e. combatants can have multiple sets of shortcuts), optionally class based shortcut lists and other small features, changes and fixes.


Custom Save Data

ORK Framework allows you to add custom save data to ORK’s save game system.


December
12
2014

ORK Framework 2.2.1

New functionality to save custom save data with ORK save games, new base experience factor for combatants, stackable status effects and other new features, changes and fixes.


December
04
2014

ORK Framework 2.2.0

ORK Framework now officially supports the New UI of Unity® 4.6 – and some other small new features and fixes.


Using the new UI

Learn how to use the new Unity® UI with ORK Framework.


November
27
2014

ORK Framework 2.1.11

New override question dialogue for the auto save slot selection, Unity 5 compatibility and other changes and fixes.