40. Saving the game
With all the battles and a quest in the game, it’s time to allow saving the player’s progress.
Update to game variable tutorials
Update due to the fact that game variable keys can’t contain a space.
39. The Quest Events
Adding the actual quest to the game is done using Game Events and Game Variables.
38. Using Logs
Before creating the actual events for our quest, let’s take a look at logs first and create a quest log for our game.
Logs are used to let the player access information in the game.
ORK Framework 2.0.0
Finally, the official release of ORK Framework – starting with version 2.0.0!
Setting up project references
To compile the source code into the ORKFramework.dll used by your Unity project, you need to set up the references in MonoDevelop.
Update from beta version
Please follow this update guide when updating from the beta version to ORK Framework 2.0.0 (official release).
37. Menu Screens 3
Adding a multi-paged status menu and some other menu settings.
36. Menu Screens 2
Let’s continue creating our menus!